GGEngine
Graphics/game engine written from scratch in Rust + Vulkan, built for high-performance fluid simulation, light transport, and other compute-heavy real-time workloads.
Graphics/game engine written from scratch in Rust + Vulkan, built for high-performance fluid simulation, light transport, and other compute-heavy real-time workloads.
Model-agnostic terminal MCP client; a sub-1000-line alternative to Claude Code / Gemini CLI, inspired by HuggingFace SmolAgents.
Markdown source-of-truth map of every function in a repo for LLM context; a real-time watcher reprocesses only changed files. Cuts hallucination >50% on 5–10+ file repos.
Personal website built with Next.js and Tailwind CSS
An interactive visualization tool for exploring scenarios around ocean plastic waste cleanup efforts. Simulates cleanup budgets, costs, and timelines to understand potential trajectories for addressing global plastic pollution.